Coverage Summary for Class: ClickTrackThemeKt (com.vsevolodganin.clicktrack.ui.theme)

Class Class, % Method, % Branch, % Line, % Instruction, %
ClickTrackThemeKt 0% (0/1) 0% (0/6) 0% (0/8) 0% (0/87) 0% (0/552)


 package com.vsevolodganin.clicktrack.ui.theme
 
 import androidx.compose.foundation.isSystemInDarkTheme
 import androidx.compose.foundation.shape.RoundedCornerShape
 import androidx.compose.material3.MaterialTheme
 import androidx.compose.material3.Shapes
 import androidx.compose.material3.darkColorScheme
 import androidx.compose.material3.lightColorScheme
 import androidx.compose.runtime.Composable
 import androidx.compose.ui.graphics.Color
 import androidx.compose.ui.graphics.lerp
 import androidx.compose.ui.unit.dp
 import com.vsevolodganin.clicktrack.ui.screen.ClickTrackListScreenPreview
 
 @Composable
 fun ClickTrackTheme(content: @Composable () -> Unit) {
     MaterialTheme(
         colorScheme = if (isSystemInDarkTheme()) DarkScheme else LightScheme,
         shapes = Shapes(
             extraSmall = RoundedCornerShape(8.dp),
             small = RoundedCornerShape(8.dp),
             medium = RoundedCornerShape(8.dp),
             large = RoundedCornerShape(8.dp),
             extraLarge = RoundedCornerShape(8.dp),
         ),
     ) {
         content()
     }
 }
 
 val LightScheme = lightColorScheme(
     primary = SignatureColors.BloodRed,
     onPrimary = SignatureColors.BoneWhite,
     primaryContainer = SignatureColors.BloodRed,
     onPrimaryContainer = SignatureColors.BoneWhite,
     secondary = SignatureColors.BloodRed,
     onSecondary = SignatureColors.BoneWhite,
     secondaryContainer = SignatureColors.BloodRed,
     onSecondaryContainer = SignatureColors.BoneWhite,
     tertiary = SignatureColors.BloodRed,
     onTertiary = SignatureColors.BoneWhite,
     tertiaryContainer = SignatureColors.BloodRed,
     onTertiaryContainer = SignatureColors.BoneWhite,
     error = SignatureColors.BloodRed,
     onError = SignatureColors.BoneWhite,
     errorContainer = SignatureColors.BloodRed,
     onErrorContainer = SignatureColors.BoneWhite,
     background = SignatureColors.BoneWhite,
     onBackground = SignatureColors.AshBlack,
     surface = SignatureColors.BoneWhite,
     onSurface = SignatureColors.AshBlack,
     surfaceVariant = SignatureColors.BoneWhite,
     onSurfaceVariant = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.3f),
     outline = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.25f),
     outlineVariant = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.15f),
     scrim = Color.Black,
     inverseSurface = SignatureColors.AshBlack,
     inverseOnSurface = SignatureColors.BoneWhite,
     inversePrimary = SignatureColors.BloodRed,
     surfaceDim = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.15f),
     surfaceBright = SignatureColors.BoneWhite,
     surfaceContainerLowest = SignatureColors.BoneWhite,
     surfaceContainerLow = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.02f),
     surfaceContainer = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.04f),
     surfaceContainerHigh = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.06f),
     surfaceContainerHighest = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.08f),
 )
 
 val DarkScheme = darkColorScheme(
     primary = SignatureColors.BloodRedDark,
     onPrimary = SignatureColors.BoneWhite,
     primaryContainer = SignatureColors.BloodRedDark,
     onPrimaryContainer = SignatureColors.BoneWhite,
     secondary = SignatureColors.BloodRedDark,
     onSecondary = SignatureColors.BoneWhite,
     secondaryContainer = SignatureColors.BloodRedDark,
     onSecondaryContainer = SignatureColors.BoneWhite,
     tertiary = SignatureColors.BloodRedDark,
     onTertiary = SignatureColors.BoneWhite,
     tertiaryContainer = SignatureColors.BloodRedDark,
     onTertiaryContainer = SignatureColors.BoneWhite,
     error = SignatureColors.BloodRedDark,
     onError = SignatureColors.BoneWhite,
     errorContainer = SignatureColors.BloodRedDark,
     onErrorContainer = SignatureColors.BoneWhite,
     background = SignatureColors.AshBlack,
     onBackground = SignatureColors.BoneWhite,
     surface = SignatureColors.AshBlack,
     onSurface = SignatureColors.BoneWhite,
     surfaceVariant = SignatureColors.AshBlack,
     onSurfaceVariant = lerp(SignatureColors.BoneWhite, SignatureColors.AshBlack, 0.3f),
     outline = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.25f),
     outlineVariant = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.15f),
     scrim = Color.Black,
     inverseSurface = SignatureColors.BoneWhite,
     inverseOnSurface = SignatureColors.AshBlack,
     inversePrimary = SignatureColors.BloodRedDark,
     surfaceDim = SignatureColors.AshBlack,
     surfaceBright = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.15f),
     surfaceContainerLowest = SignatureColors.AshBlack,
     surfaceContainerLow = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.02f),
     surfaceContainer = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.04f),
     surfaceContainerHigh = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.06f),
     surfaceContainerHighest = lerp(SignatureColors.AshBlack, SignatureColors.BoneWhite, 0.08f),
 )
 
 private object SignatureColors {
     val BloodRed = Color(0xFFA53030)
     val BloodRedDark = Color(0xFF982D2D)
     val BoneWhite = Color(0xFFEFEEEE)
     val AshBlack = Color(0xFF1B1A1A)
 }
 
 @Composable
 internal fun ClickTrackThemePreview() {
     ClickTrackTheme {
         ClickTrackListScreenPreview()
     }
 }